On March 25, 2024, Maitre Chomiac de Sas spoke at the EFB to present to colleagues the legal issues associated with video game law and its competitive counterpart called Esport.
Video game law: Complex works and copyright
The intervention of Mr. Chomiac de Sas presented the evolution of the legal qualification applicable to video games, successively considered as a work protectable by the rules of the Intellectual Property Code (AP, 7.03.1986, No. 85-91.465: William Electronic) then presented as dependent on a unitary software regime (notably Crim, 21.06.2000, No. 99-85.154, Unpublished: Midway / Mortal Kombat) before acquiring, through a ruling by the 1st Civil Chamber of the Court of Cassation, the contemporary qualification of a complex work characterized by a distributive regime (1st Civ, 25.06.2009, No. 07-20.387: Sesam v. Cryo).
Esports: legally regulated video game competitions
Revisiting the issues surrounding the potential for esports to be classified as a sport, the training focused on an approach to the legal challenges associated with video game competitions, examining the various stakeholders involved in their creation: game publishers, players and organizations, event organizers, and broadcasters.
Find our presentations related to video game issues.